Shugaban E-wasanni wani sabon samfurin ne-yin sabon samfurin wanda ke ƙarƙashin manufar wurin zama na gargajiya, ya karya tsarin wurin zama na gargajiya kuma yana canza kayan wurin zama na gargajiya. Hukumar Esports tana bin ra'ayin mutum na musamman na mutum, wanda yake shi ne Ergonomic, yana da halaye guda uku na sa juriya, karyewar juriya da juriya da zazzabi. Yana da kyakkyawar ruwa mai kyau kuma yana da sauƙin tsaftacewa. Tsarin samfurin yana da gaye, mai sauƙi da karimci. A halin yanzu, shugaban Esports ba ya iyakance ga kujerun wasan, kuma a hankali yana zama sananne a cikin aikin mutane, karatu da wuraren samar da kayayyaki.
A matakin manufofin kasa, E-wasanni a hankali ya kawar da keɓaɓɓun ra'ayi game da "matashin Takardar Takardar Takardar" a cikin hangen nesa na jama'a kuma ya zama babban gasa na hukuma. A farkon 2003, E-wasanni ya zama aikin wasanni na 99th; A shekara ta 2006, an sanar da ka'idojin gudanarwar E-Sport bisa hukuma; A shekara ta 2008, an kunshi E-wasanni a cikin shirin wasanni na No. 78; A cikin 2013, babban aiki na wasanni da aka kafa kasashen E-Sport. kungiyar;
A cikin 2014, wasannin Cyber na duniya (WCA) ya kasance har abada a Yinchuan; A ranar 19 ga Maris, 2016, Babban gwamnatin Jagoran Labarai ta sanar da kafa masana'antar masana'antu ta kasar Sin. A ranar 18 ga Afrilu, 2016, Cibiyar Bayanai na Bayanai na Babban Yan Kasuwa ta Jihar Hukuma ta Janar Hukuma. Tang Telecom (600198) Sun shirya gasar farko ta farko ta wayar tarho (CMEG). Gane da kuma tallafawa manufofin ƙasa da haɓaka yanayin E-Sport sun haɓaka haɓaka masana'antar masana'antar E-Curese ta Sin.
Masana'antar masana'antu ta E-wasanni a yanzu haka ne a cikin ci gaban kasar Sin, sararin kasuwa har yanzu suna da yawa, kuma sikelin masana'antu yana girma da sauri. Dangane da "{{1} sports sportsimu ta masana'antar kasuwancin Sin da kuma shugabar mallakar masana'antu ta sabuwar shekara ta Sin ta karu daga miliyan 2.355 a {{{8}. Matsakaicin girma na shekara-shekara na fitarwa da ya karu daga 11.3% zuwa 15.6%, da kuma farashin girma a hankali yana hanzarta. Theara tallace-tallace ya karu daga miliyan 2.174 zuwa 2. {{16} miliyan tallace-tallace, da ƙimar haɓakar tallace-tallace, zuwa 16.3%.
Masana'antar masana'antu na e-wasanni a cikin ƙasashe masu tasowa kamar Turai, Arewacin Amurka da Koriya ta Kudu sun haɓaka a baya kuma yana da girma. Binciken akan kujerun E-wasanni shima da wuri. A halin yanzu, da Esports Stafff Masana'antu a cikin kasashen kasashen waje musamman sun mai da hankali kan zanen kayayyaki, musamman a cikin Ergonomics suna da matukar kyau.



